They manage to defeat the Vault Hunter and escape the prison with the help of Vaughn, Sasha, Gortys and Loader Bot. I should be done by tomorrow afternoon if all goes well. The Vault Hunter is a ruthless killer than turns out to be working for the crime gang, they must have figured out that Rhys still has the targeting codes and now they want him dead. Now I have to clean the prints, sand and paint and assemble! I had another friend print the components and laser cut the lenses. I actually really like Athenas characterShes a savageMAKE SURE TO FOLLOW MY SOCIAL MEDIAS TO STAY UPDATEDInstagram : jazzygunsTwitter : jazzygunsSnapc. I then segmented all the solids into separate part files to get ready to 3D print. Il gioco stato sviluppato da Telltale Games sotto licenza di. I made an adjustment to the angle of the glasses, as seen in the 4th picture above, so they would more naturally conform to his face.Īfter that, I added the rest of the details and the greebles on the side of the lens. Tales from the Borderlands un videogioco d' avventura grafica interattiva a episodi basato sulla serie Borderlands, pubblicato a partire da novembre 2014 per Android, iOS, Microsoft Windows, OS X, PlayStation 3, PlayStation 4, Xbox 360, Xbox One 1 e Nintendo Switch 2. Being Rhys's closest friend, he is a vital character to the story, accompanying him for the majority of the game. He serves as the deuteragonist in Rhys 's side of the tale. I modeled only one half and then mirrored the entire thing. Vaughn is a main character in Telltale Games' Tales from the Borderlands, Borderlands 2 's DLC Commander Lilith & the Fight for Sanctuary and in Borderlands 3. This part almost feels like cheating, because the reference images were so clear, there was very little guess work on the side of proportions or dimensions. Next, I added a front image of the character, from the reference guide, and made sure that the eye spacing and the head width matched up between my friend and the character:Īs you can see, he already kinda looks like the guy already, so the cosplay is going to be a perfect fit!įrom here, it was just a matter of tracing the lines from the front view onto a single sketching plane and then extruding the shapes to the required depths, as seen in the side view and the ISO views from the other reference pictures. So, I fired up Autodesk Inventor and put his picture in, scaled it using some reference geometry and the ruler he so handily added in the picture, like so: I asked my friend to send me a photo of himself looking forward and from the side, holding a ruler, so I could scale the prop to his head. Nowadays, it seems, cosplayers have it a bit easier than in my day - ahem ahem, because my friend even gave me the "cosplay reference guide" straight from the developer. A friend asked me to build the glasses the character Vaughn wears in the game Tales from the Borderlands.
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